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<title>aubreTEC Blog</title><link>http://www.aubretec.com/index.php</link><description>Development News from aubreTEC Labs</description><dc:language>en</dc:language><dc:creator>Luc Aubret</dc:creator><dc:rights>Copyright 2008 aubreTEC Labs</dc:rights><dc:date>2008-04-30T02:51:25-04:00</dc:date><admin:generatorAgent rdf:resource="http://www.realmacsoftware.com/" />
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<lastBuildDate>Tue, 06 May 2008 23:54:23 -0400</lastBuildDate><item><title>F-ck Havok 4</title><dc:creator>Luc Aubret</dc:creator><category>Personal</category><dc:date>2008-04-30T02:51:25-04:00</dc:date><link>http://www.aubretec.com/blog/files/fudge-havok-4.php#unique-entry-id-7</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/fudge-havok-4.php#unique-entry-id-7</guid><content:encoded><![CDATA[Fuck it in the ass so hard it can't sit down for a month.


Fuck it in the ass so hard it gets a pink sock.


..."I heard it got fucked in the ass so hard it totally died."
]]></content:encoded></item><item><title>All your stat are belong to me</title><dc:creator>Luc Aubret</dc:creator><category>Development</category><dc:date>2008-04-29T02:48:15-04:00</dc:date><link>http://www.aubretec.com/blog/files/all-your-stat-are-belong-to-me.php#unique-entry-id-6</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/all-your-stat-are-belong-to-me.php#unique-entry-id-6</guid><content:encoded><![CDATA[<center><iframe src='http://www.zcslive.com/protocol/test.php?  name=Luc%20Aubret' width='400' height='400' frameborder='0' scrolling='no'></iframe></center>]]></content:encoded></item><item><title>Sit down and shut up&#x21;</title><dc:creator>Luc Aubret</dc:creator><category>Personal</category><dc:date>2008-04-22T06:54:21-04:00</dc:date><link>http://www.aubretec.com/blog/files/sit-down-and-shut-up.php#unique-entry-id-5</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/sit-down-and-shut-up.php#unique-entry-id-5</guid><content:encoded><![CDATA[I'm staring at it because I'm wondering if the graphite in the tip is strong enough to make it through my eye and into my temporal lobe. 

...And maybe, if that's really what you were actually talking about, I could focus for more than 1.73 seconds on what you're saying, and maybe ask for a little of what you're smoking after class. 

...Usually, I try to doodle stick figures in various inappropriate poses so that my eyes are averted when this unfortunate reflex occurs, but sometimes I take a break from my erotic/anorexic masterpiece to look up, and that's always the moment at which you choose to speak.
]]></content:encoded></item><item><title>Who you callin&#x27; &#x22;first?&#x22;</title><dc:creator>Luc Aubret</dc:creator><category>Personal</category><dc:date>2008-04-22T06:20:59-04:00</dc:date><link>http://www.aubretec.com/blog/files/who-you-callin-first.php#unique-entry-id-4</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/who-you-callin-first.php#unique-entry-id-4</guid><content:encoded><![CDATA[The reason I don't make claims like "fastest" and "most effective" is because I don't have a disinterested third party running extensive tests and documentation that conclusively prove these claims.  ...  If I had third party organizations doing such testing, I'd happily put your claims to rest.


Let's try to pretend we're rational, empirical people and be careful about the claims we make, okay?  ]]></content:encoded></item><item><title>Reinventing CERIX</title><dc:creator>Luc Aubret</dc:creator><category>Development</category><dc:date>2008-04-21T02:11:32-04:00</dc:date><link>http://www.aubretec.com/blog/files/reinventing-cerix.php#unique-entry-id-3</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/reinventing-cerix.php#unique-entry-id-3</guid><content:encoded><![CDATA[	&bull;	You may apply for a free API to develop not just weapons but plug-ins for the system.


	&bull;	Developers will have full access to almost all aspects of CERIX interaction - not just damage but stun, push, heal, etc.


	&bull;	We're keeping the rest of the details secret until we're ready to launch, but they're all very good.
]]></content:encoded></item><item><title>Havok4 bug fixes starting with proTEC</title><dc:creator>Luc Aubret</dc:creator><category>Development</category><dc:date>2008-04-18T23:58:34-04:00</dc:date><link>http://www.aubretec.com/blog/files/havok4-bug-fixes-starting-with-protec.php#unique-entry-id-1</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/havok4-bug-fixes-starting-with-protec.php#unique-entry-id-1</guid><content:encoded><![CDATA[For the features that can't be fixed due to fatal bugs caused by recent grid software updates, we'll be attempting to find suitable replacement functions.    For instance, proTEC will no longer be able to offer phase, which was crippled by recent changes in the way sensors are handled, but we're looking for a decent replacement, and are greatly improving the movelock function to help take up slack.


...Of course, ALL bug-related updates will ALWAYS be free, and most of these should come automatically the next time you wear your product.  ]]></content:encoded></item><item><title>&#x22;Break no content&#x22; my ass.</title><dc:creator>Luc Aubret</dc:creator><category>Personal</category><dc:date>2008-04-18T23:04:32-04:00</dc:date><link>http://www.aubretec.com/blog/files/break-no-content-my-ass.php#unique-entry-id-0</link><guid isPermaLink="true">http://www.aubretec.com/blog/files/break-no-content-my-ass.php#unique-entry-id-0</guid><content:encoded><![CDATA[No matter what you call it, it's a bug, and it breaks a LOT of existing content, much of which is legitimate content (assuming, for the nonce, that we're referring to griefing as an illegitimate use, which I'll get to in a second).  


...But this has also broken all features related to push on shields (in proTEC alone it cripples Neutralizer, Inner Shield, Outer Shield, and Interceptors), toys that involve flinging willing avatars about like theme park rides and catapults, and other gizmos of similar ilk.


And here's the other thing, guys, and this is more insidious:  the whole idea of "don't break existing content" is that you don't get to pick what kind of content YOU think is valid.  ]]></content:encoded></item></channel>
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